Contemplations on the Art of Music Production

Mastering Your Own Music: 5 Reasons Why You Should Not (And Why I Sometimes Do It Anyway)

Out of my 20+ years of making music, I’ve done mastering work for about 10 now. I still don’t prefer to master my own music, but there are times I do it anyway. It’s likely you are doing it, too. This post helps you spot potential pitfalls when mastering your own music.

Mastering can help elevate your work to the next level. Of course, to have a first-class final product you first need a good song, a good production, and a good mix. You heard it before: can’t polish a turd. Yet, mastering done wrong can totally transform a great mix into a turd. Let me put it this way: Mastering is not a good place to screw up. All the hard work you’ve put into a project is at the stake.

You likely knew that already. So do you master your own music? If you are anything like me, the answer is “sometimes”. Maybe you need to get it done fast or you want to save some money. Perhaps you think you are the only one who should judge the way your music sounds.

Whether mastering your own music is a good idea or not depends on a lot of things. There are quite a lot of considerations playing into it that you might not first come to think of.

Let’s dive into it.

1. Objectivity is a finite resource

How much time do you usually spend working per production on average? A day? Three days? A week?

Some people work faster than others. But I bet you know the feeling of becoming a bit lost. You don’t always know whether a decision you’ve made is good or not. (Ear fatigue plays a role. You should take regular breaks to remedy that – I recommend taking walks.)

There is a lot more to it than that, though. You become used to hearing and thinking about your creation in a certain way. As you dive deeper and deeper into detailed intricacies within your production… You begin to lose perspective of the bigger picture. The more time and effort you spend on your project, the more objectivity you lose. Your creation becomes your prison (and usually, a maximum security one). It is very difficult to escape.

This is why it is extremely valuable to have external ears. Someone who can come in at the end (or even in the middle) of the process and have a listen with a fresh mind. Provided they have the experience to know what to listen for and that they are in a good listening environment… It is quite likely they will be able to pick out things you haven’t noticed or thought about. Whether it’s a small detail that has slipped your ears (such as a click or a pop) or something larger (too much/too little low frequency energy or compromised dynamics for example)… A mastering engineer can usually pinpoint things very quickly.

2. Most listening environments are compromised

The listening environment plays a huge role in music production and mixing. But when it comes to mastering, everything else depends on it.

There are two separate entities to consider here. First, there are the acoustic properties and the acoustic treatment of your room. Second, the playback equipment you are using. Mastering engineers are usually ahead of most people in both of these territories. Being able to reproduce and hear sound accurately is the entire foundation of their work.

The acoustic properties of a room

All rooms exhibit many kinds of acoustic properties and issues. In this blog post, I am only going to touch the most relevant problem for this topic: the frequency response.

Like your monitor speakers, your room has a frequency response. And most rooms are far, far from flat when it comes to that. These issues tend to get especially severe in the low end of the frequency spectrum. Smaller rooms have more problems than big ones. It’s physics.

Does the volume of sub-bass change when you move around in your room? There you go. You can be sure you are dealing with peaks and gaps in the frequency response. It is not uncommon to have peaks and gaps of up to 20 dB or more in certain areas! Only very expensive studios can deal with these properly.

Working in a room like this, you begin to compensate for those peaks and gaps in your mixing. If your room has a dip of 10dB at 60 Hz, you tend to make the sub-bass much louder than it actually should be, for example. This can also work the other way around. If your room is absorbing too many highs, your mix may come out too bright.

Don’t freak out. These kinds of issues with the room frequency response are normal. People have them and they still do great work. If you are aware of your problem areas (measure them), you can work around them. Maybe install a little bit of acoustic treatment. This can be good enough for basic production work, but not very good for mastering.

bass trap
Bass traps / absorbers mounted in the ceiling of my room.

As a final step after acoustic treatment, you can use room correction software. It measures the frequency response and phase characteristics of your room. It then calibrates your playback system to make up for the deficiencies. These systems are not without problems. They can introduce problems in phase or cause pre-ringing in the audio, for instance. But when used right they can be a useful addition on top of getting your acoustics as good as possible.

The playback equipment

Mastering work requires an audio reproduction system capable of a great level of detail. You need accurate speakers and an audio interface with great quality digital-to-analog conversion.

I am working with Amphion One15 speakers and the Prism Sound Titan AD/DA interface. These are more than you would need for normal recording and music production work.

Indeed you need good speakers and acoustics to hear differences between many converters. But when those things are in order, a good converter gives you extra clarity and detail. In my setup, the Titan also transmits audio to and from my analog processing chain. This makes sure everything goes in and out in pristine quality.

Mastering converter - Prism Sound Titan
My belowed Prism Sound Titan converter.

3. Accumulated experience and knowledge

Mastering is a delicate task. It is very easy to screw your entire mix up if you are not absolutely sure of what you are doing.

Experienced mastering engineers have trained for years to spot intricate details and anomalies. They can also hear the big picture in relation to other material. They know what exactly to listen for when working with EQ, compression, and harmonics, for example.

Experienced mastering people have built a solid base of musical reference points inside their minds. They can instantly lock to these references when listening to something.  It’s not too different from a musician who has developed the perfect pitch. In fact, I think it is the same skill in a different form. Only instead of pitch, you are sensing timbre, tones, loudness, and dynamics.

Beyond listening skills, mastering requires some technical knowledge of the physics of sound. You should also understand some psychoacoustics (the study of how humans perceive sound). A deep understanding of the processing tools is a must. And you need to understand how changing one property in the music can affect others.

If mastering interests you, I recommend you to start learning about it! But until you are confident in your abilities, it’s better to leave mastering your music to someone who is. It’s not worth it to risk ruining your entire project in the final stretch.

4. Communication and feedback

Many mastering engineers are happy to be there for their clients’ guidance and support. It’s not a given, and you certainly won’t get this with algorithm-based services like Landr.

I won’t attempt to speak for others here as everyone is entitled to their own approach. But I will speak for myself.

As a mastering engineer, I am here to lend you a neutral pair of ears and my experience. To answer your questions, to listen to your music (in a room that possibly costs more than your car). To pay attention to detail and to provide objective and truthful feedback.

I don’t only want to make the song we are working on sound the best it can. I want to help improve the quality of your work over time, too. A good mastering engineer can do that.

I would like you to think about this. Challenge your mastering engineer/service. What are you paying them for? Are they doing everything they can for you?

5. Mastering requires specialty tools

Mastering tools are often different from tools used in the earlier stages of the project. Mastering engineers use specialty tools. They’re designed with the unique requirements of the mastering situation in mind. This includes software and hardware tools for:

  • Processing
  • Metering
  • High fidelity conversions
  • Repair & recovery work
Mastering loudness meter - TC Clarity M
I’m using the TC Clarity M hardware meter for monitoring loudness, spectrum and stereo image.

Specialized mastering tools tend to differ in these key areas:

  1. Mastering tools are optimized for maintaining the highest fidelity and coherence of the signal. Mixing/production tools often aren’t. They tend to prioritize optimizing CPU usage over the highest fidelity for example. Or they might screw with things like phase response and harmonics (whether unintentionally or on purpose to create an effect).
  2. Mixing/production tools may screw with things like phase response and harmonics. This can be on purpose or not.
  3. The controls on mastering tools are calibrated for extremely fine precision work. This amount of precision isn’t often practical in a mixing/production situation
  4. Mastering tools are designed with reliability in mind. They need to be trustworthy and run absolutely solid without any hiccups.

Because of these requirements, mastering tools also often tend to be more expensive. There are exceptions such as the excellent plugins by Tokyo Dawn Labs.

Mastering EQ - The TDR SlickEQ M
The TDR SlickEQ M is my favourite mastering EQ.

Why do I sometimes master my own music?

Let’s get this straight: My preference is to never to master my own music.

It’s not that I don’t trust my skills. With careful metering and referencing I can do a fair job mastering my own music. I still don’t like to if I can avoid it because by the time I finish a track I’m way past any objectivity.

However, there are situations where I do end up mastering my own music.

  • Preparing unsigned tracks for sending out to labels.
  • Preparing tracks for playing out at a DJ gig. They maybe tracks that are lined up for a release somewhere but haven’t been mastered yet. They can also be tracks I want to test before making final adjustments.

If you have any thoughts or questions, please post them in the comment section below.

For mastering related inquiries, see the Resoundsound mastering website.


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Comments

2 responses to “Mastering Your Own Music: 5 Reasons Why You Should Not (And Why I Sometimes Do It Anyway)”

  1. jamescameron Avatar

    Great points on mastering your Music I really appreciate the blog for presenting such a points. Please keep sharing, I look forward to read more.

  2. jamescameron Avatar

    Great blog! Thanks for sharing Information on Music. Music is a art of life, After practicing the I have lost all of my metal problems. Keep sharing such a wonderful blog.

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