About four or five years back I was featured on a big compilation (it’s still available on Amazon, Play.com, etc). Needless to say, to appear there alongside some of the absolute brightest stars in the game was a huge opportunity for me. That opportunity went down the drain. [Read more…] about The Muppet Show
When mixing a track, go through every single track and sound. Inspect them using a spectrum analyzer.
Many times you will discover unnecessary low end (0-80hz) hum and rumble in pads, vocals, effects, etc. Clean that up!
[Read more…] about Clean the Low End of the Mix
In the first part of this article we went through four common problems that keep occuring in mixdowns and discussed the solutions to tackle them.
1. THE LOW END CLASH
2. TOO MUCH BASS
3. THE MIXDOWN IS HEAVILY COMPRESSED/LIMITED
4. CLICKS/POPS/ERRORS IN THE MIXDOWN
It’s easy to get lost in the sea of features we have in modern music production software and lose sight of the basics. Here’s a lowdown on some of the most common problems with mixdowns I receive for mastering and tips on how to avoid them.
Make recognizing and avoiding these basic mistakes a part of your routine. Please bear in mind – while this advice is quite universal, it’s written with drum and bass and dubstep music in mind. [Read more…] about Mixing: How To Tackle Common Problems – part 1
An architect of sound first visualizes then realises, making something out of nothing, making sure that not only the object itself shines but also the space around it. The sound is moulding, shaping and morphing at the hands of DJ Ink.